<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Engineering Blog</title><description>Deep-dive engineering posts on System Design, Distributed Systems, and Software Architecture.</description><link>https://blog.yourdomain.com/</link><item><title>Designing Tic-Tac-Toe: A Low-Level Design Walkthrough</title><link>https://blog.yourdomain.com/blog/tic-tac-toe-lld/</link><guid isPermaLink="true">https://blog.yourdomain.com/blog/tic-tac-toe-lld/</guid><description>A complete object-oriented design for Tic-Tac-Toe — a playable board, the full class model (players, board, pluggable rules), an O(1) win check, a codeable interface you can implement, and the patterns that scale it to N×N, K-in-a-row, and bots.</description><pubDate>Fri, 24 Jul 2026 00:00:00 GMT</pubDate></item><item><title>How Consistent Hashing Powers Distributed Systems</title><link>https://blog.yourdomain.com/blog/hello-distributed-systems/</link><guid isPermaLink="true">https://blog.yourdomain.com/blog/hello-distributed-systems/</guid><description>A deep dive into the algorithm that lets Cassandra, DynamoDB, and Redis Cluster route keys without reshuffling the entire keyspace.</description><pubDate>Thu, 23 Jul 2026 00:00:00 GMT</pubDate></item></channel></rss>